In just hours Bandido Challenge Project live! Unlike previous challenges Electro Wizard and paste Ram, players will build their bridges, ra...
In just hours Bandido Challenge Project live! Unlike previous challenges Electro Wizard and paste Ram, players will build their bridges, rather than to build a mandatory card. Here's our quick tips to succeed in this challenge:
1) Focus on writing reservoirs, brochures and melee troops!
A player has the Bandit, and there is a good chance it is on the cover of the opponent at the end (especially if you do not write!). As can be seen in our preview , the Bandit dominated in the range of 4-6 attack tiles troops and eat soft away. Try to build your deck around tanks and flying troops, and pick up some spells treat Squishies. Even if your opponent ends that since the Bandit, the least distant cards that are effective counters against it!
As tempting as it is, the bandits to write good old knight mode was easily stopped
2) When in doubt, select the strongest card
is from the middle of the deck of cards that are discarded by your opponent is unlikely to find synergies between the cards. If you have trouble, choose between two maps that seem the same function (ie. Caballero vs Mini PEKKA or Tesla to Hell Tower) relate to only serve list the last stage of Clyde !
3) play conservatively
This is not exclusive to the challenge of the project, but play conservatively through the first cycle of the card to see what other cards that keeps your opponent, and strategies to develop to close the next time. Yes, you can make your opponent off guard with an early Barbarian Hog Rider / Elite, but against fast Elixir probably go with little defense and catch a lot of damage to the range.
Good luck to get 12 wins!