Supercell revealed its balance Clash Royal next changes come 15 December identify ten cards be polished, including elite spell barbaria...
Supercell revealed its balance Clash Royal next changes come 15 December identify ten cards be polished, including elite spell barbarians Tornado and more!
Been busy supercell people this fall and winter, when the Royal Clash players all kinds of updates with new maps, the challenges of the tournament and his own comic - Miniseries band, Clash-o- Rama with favorite - characters from the world of clash , But even in the middle of all these changes, the team remained committed to regularly examine how the game is running in the sand and can see the maps require compensating changes in order to make it effective or balance their use.
Tuesday provided Supercell an overview of the upcoming changes in the balance sheet set Royal Clash December 15. Changes nothing more than the fans to meet include that turn around and affect 10 different cards. Then we have a summary of upcoming balance changes to the map prepared as revealed by Supercell.
- Barbarians Elite - This card is an increase in health by 19 percent damage increase by 14 percent and increase the success rate from 1.5 to 1.4 seconds. This card must definitely something to make it viable. Priced at 6 elixir that pair of barbarians anything seemed as Elite. We hope that these fans use this a more useful torque forces.
- Tornado - The radius of this card is increased by 10 percent, more powerful attraction is. I'm a little ambivalent about the changes on this card. I have used saw very effective and to increase the radio sounds like it might be a bit "to" be powerful. I think we will wait and see.
- Inferno Dragon - This card is increased by 5% and re-act targets it 0.4 seconds faster health. The Dragon Inferno is certainly nothing special, but as a prince when you are ready for it, it's relatively easy to combat. It will be interesting to see how the increase hit points and this card is concerned, since it is strong, if the goal is reached.
- Globe - this card gets a massive increase in death claims 105 percent, while the radius of death Explosion damage increased by 50 percent. Very rarely used the ball as it moves very slowly and rarely is fairly close to the target, to do harm, I hope. Although change this balance seems huge, certainly you have interested me on Thursday a new platform to attempt the world.
- Assistant - This card will be a blow rate 1.4 sec 1.6sec increased, but its first attack is 0.2 seconds slower. This card needs a boost of some kind. It will be interesting to see if the increased speed bump is enough to be useful contrast.
- Giant - Skeleton - Loss of this card is increased by eight percent. According Supercell, this card can not do much play in the lowest levels and so are increasing the momentum its usefulness.
- Lumberjack - This card gets six points percent from a lifetime increase. Honestly, I rarely see this card is used at all. It is very difficult to manage and the time is really the key. increased robustness should be more useful for all those lucky enough to have it on your platform.
- Bomber - this card gets damage increased by four percent. According Supercell "This change will allow shooters Bomber a shot, the room for him on some platforms. Spend should" For me personally, the attacker was one of my favorite cards in Arenas six down. I had with him a hard time, but the upper sand. I hope the "Punch" added back a part of my ceiling make.
- Mortier - this card increase a blast radius boulder to provide 11 percent, without giving too powerful more harm propagation.
- Mirror - to create this card to its former power, the highest level 1 cards when 8 update.